Schedule

ORGANIZERS

Hai-Ning LiangXi'an Jiaotong-Liverpool University, China

Dr. Hai-Ning Liang is Professor of Computing at Xi’an Jiaotong-Liverpool University (XJTLU) at the Department of Computing. He is serving as Head of Department. He is also the deputy director of the Suzhou Key Lab for Virtual Reality Technologies and also the XJTLU Virtual Engineering Center.

Dr. Liang completed his PhD in computer science from Western University. His PhD studies were supported by a Postgraduate Research Scholarship by the Natural Sciences and Engineering Research Council of Canada. He is an award winning academic and researcher. Some of his awards include the 2015 Backbone Scientific and Education Talent, the 2014-2015 XJTLU Outstanding Teacher Prize and the 2012-2013 XJTLU Most Innovative Teaching Practices Prize, Best Paper Award at IEEE VR'20 (nomination).

Dr. Liang's main research interests fall in the broad area of human-computer interaction, with a focus on virtual/augmented, visualization, and gaming technologies.

Hai-Ning LiangXi'an Jiaotong-Liverpool University, China

Dr. Hai-Ning Liang is Professor of Computing at Xi’an Jiaotong-Liverpool University (XJTLU) at the Department of Computing. He is serving as Head of Department. He is also the deputy director of the Suzhou Key Lab for Virtual Reality Technologies and also the XJTLU Virtual Engineering Center.

Dr. Liang completed his PhD in computer science from Western University. His PhD studies were supported by a Postgraduate Research Scholarship by the Natural Sciences and Engineering Research Council of Canada. He is an award winning academic and researcher. Some of his awards include the 2015 Backbone Scientific and Education Talent, the 2014-2015 XJTLU Outstanding Teacher Prize and the 2012-2013 XJTLU Most Innovative Teaching Practices Prize, Best Paper Award at IEEE VR'20 (nomination).

Dr. Liang's main research interests fall in the broad area of human-computer interaction, with a focus on virtual/augmented, visualization, and gaming technologies.

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Lingyun YuXi'an Jiaotong-Liverpool University, China

Dr. Lingyun Yu is an assistant professor in the Department of Computing (CPT) at the Xi'an Jiaotong-Liverpool University (XJTLU).

She obtained her PhD on Scientific Visualization and Interaction Techniques at the University of Groningen in 2013. After that, she worked as a Lecturer and Associate Professor in Hangzhou Dianzi University, from 2014 to 2017. She worked as a Postdoctoral Research Fellow at the University of Groningen and the University Medical Center Groningen (UMCG) from 2016 to 2019.

Her research focuses on interactive scientific visualization, human-computer interaction and visual storytelling methods, in particular, interacting with scientific visualizations using 3D interaction techniques. She is specifically interested in 3D interaction techniques and HCI techniques through which users can fluidly express their intention to data exploration and explanation.

Lingyun YuXi'an Jiaotong-Liverpool University, China

Dr. Lingyun Yu is an assistant professor in the Department of Computing (CPT) at the Xi'an Jiaotong-Liverpool University (XJTLU).

She obtained her PhD on Scientific Visualization and Interaction Techniques at the University of Groningen in 2013. After that, she worked as a Lecturer and Associate Professor in Hangzhou Dianzi University, from 2014 to 2017. She worked as a Postdoctoral Research Fellow at the University of Groningen and the University Medical Center Groningen (UMCG) from 2016 to 2019.

Her research focuses on interactive scientific visualization, human-computer interaction and visual storytelling methods, in particular, interacting with scientific visualizations using 3D interaction techniques. She is specifically interested in 3D interaction techniques and HCI techniques through which users can fluidly express their intention to data exploration and explanation.

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Fotis LiarokapisCYENS - Centre of Excellence, Cyprus University of Technology

Dr. Liarokapis holds a BEng in ‘Computer Systems Engineering’ from the University of Sussex, an MSc in ‘Computer Graphics and Virtual Environments’ from the University of Hull, and a DPhil with title ‘Augmented Reality Interfaces-Architectures for Visualising and Interacting with Virtual Information’ from the University of Sussex.

Before moving to Cyprus, he was an Associate Professor and Director of the HCI Lab at Masaryk University, Czech Republic. Prior to this, he was employed as a Senior Lecturer by the department of Computing, Faculty of Engineering and Computing at Coventry University. He was also a research fellow at the ‘Serious Games Institute’ (SGI), Coventry University. Previously, he worked as a research fellow at City University and before that as a research officer at the University of Sussex.

Dr. Liarokapis (IEEE member) has contributed to more than 140 refereed publications with more than 5626 citations (h-index: 37 and i10-index: 88) in the broad areas of virtual and augmented reality, serious games, computer graphics and brain computer interfaces. He has organised multiple conferences and workshops and he is the co-founder of the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). He was the program-chair of IEEE CoG 2020 and IEEE CoG 2021 and the general chair of IMET 2022.

Fotis LiarokapisCYENS - Centre of Excellence, Cyprus University of Technology

Dr. Liarokapis holds a BEng in ‘Computer Systems Engineering’ from the University of Sussex, an MSc in ‘Computer Graphics and Virtual Environments’ from the University of Hull, and a DPhil with title ‘Augmented Reality Interfaces-Architectures for Visualising and Interacting with Virtual Information’ from the University of Sussex.

Before moving to Cyprus, he was an Associate Professor and Director of the HCI Lab at Masaryk University, Czech Republic. Prior to this, he was employed as a Senior Lecturer by the department of Computing, Faculty of Engineering and Computing at Coventry University. He was also a research fellow at the ‘Serious Games Institute’ (SGI), Coventry University. Previously, he worked as a research fellow at City University and before that as a research officer at the University of Sussex.

Dr. Liarokapis (IEEE member) has contributed to more than 140 refereed publications with more than 5626 citations (h-index: 37 and i10-index: 88) in the broad areas of virtual and augmented reality, serious games, computer graphics and brain computer interfaces. He has organised multiple conferences and workshops and he is the co-founder of the International Conference on Virtual Worlds and Games for Serious Applications (VS-Games). He was the program-chair of IEEE CoG 2020 and IEEE CoG 2021 and the general chair of IMET 2022.

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